The cost of “Made in the USA”
Since the last recession of 2003, the topic “Made in the USA” has become a flash point for much heated discussions, and has intensified during the “Great Recession” of 2008. Unfortunately, engineers and industrial designers often avoid this topic, unless they can speak anonymously, for fear of possible repercussions. So I was glad to see topic discussed in the blog of Melanie Conklin (see here).
Solidworks 2010 vs. Pro/ENGINEER Wildfire 5.0 Shootout (Chicago 06/30/2010)
On June 30th in Chicago this year, a Solidworks 2010 vs. Pro/ENGINEER Wildfire 5.0 Shootout (see here) occurred for the purpose of comparing Design Engine’s “rapid fire” surface modeling technique as applied in each CAD system. Design Engine defines “Rapid Fire” as work flow constructing sketches & surface model features for sequential rapid modification. I was invited to be on the SolidWorks team with Bart Brejcha that was in competition with the Pro/Engineer team at this event.
The US economy and future of engineering / industrial design
Although this article may appear to be discussing some completely unrelated topics at first, they are all interconnected which I will try to explain. Most of you know that engineers design products, or analyze systems, such as finite-element analysis (FEA), computation fluid dynamics (CFD), etc. What you may not be aware of it that we frequently use 3-D CAD/CAE tools for our work with the possible exception of some architects who seem to be still relying on 2-D AutoCAD. And yes, engineers that use 3-D CAD tend to think of themselves as more sophisticated than their 2-D CAD counterparts. Oddly enough, it seems as though more job openings are available using 2-D than 3-D CAD at the moment.
Creating curvature continuous (C2) fillet using Boundary Blend in Pro/Engineer
For Pro-E, creating a round / fillet and selecting the conic option is probably the easiest method and the results will be close, but I would like to replicate the method in Pro-E similar to the method previously used in SolidWorks. The “delete face” tool in SolidWorks is useful for removing the face of a tangent fillet (C1) so that it can be replaced with a curvature continuous (C2) fillet. The technique of using a “Boundary Surface” was discussed in the previous posting, but how is this done in Pro-E as no exact equivalent exists for the “delete face” tool?
Alternate technique for creating a curvature continuous (C2) fillet in SolidWorks
When modeling a part in SolidWorks, there are specific situations where a curvature continuous (C2) fillet is desired, but a double hold-line fillet or the “atomic bomb” fillet (split line, delete face, and fill surface) is unable to be created. The delima is how to create these fillets using as few features in the model tree as possible.
Creating a Rectangular Dome (iPhone shape) in SolidWorks using surfacing
With the introduction of the iPhone, there has been much discussion among both the SolidWorks and Pro/Engineer communities about how to model this shape in 3-D CAD. Although it can be done in either CAD system, and has been previously discussed in Josh Mings’s SolidSmack blog (see here) and the Pro-E MCAD forum (see here), I will discuss what I believe to be the most robust / straight-forward approach in creating this model in SolidWorks.
Patterning a body along a curve (SolidWorks)
Creating a pattern of features / bodies along a curve is a very useful feature in SolidWorks. Previously, I discussed how to pattern features along a curve using Pro/Engineer, and the technique using SolidWorks is similar, but there are some differences in the work flow between the two CAD software packages.
Patterning a feature along a curve (Pro-E)
Although many of you are probably familiar with various feature pattern creation techniques in 3-D CAD, you may not know that a pattern can be created along a curve or spline. A curve pattern creates instances of a feature along a sketched curve, and does not require equations if the number of pattern members is specified. If desired, pattern members can be skipped as well.
Creating a helical sweep cut with intersecting cuts (Pro-E & SolidWorks)
In most situations, creating cuts as solid features, a Boolean function, is the most efficient method when working with solid bodies. This efficiency applies both in creating the actual feature, and the regeneration / rebuild time. However, there are some modeling situations in 3-D CAD where a solid cut does not work, but substituting a surface cut is a viable solution.
Using the Indent feature to create a Spout (SolidWorks)
A useful technique to deform a part in a controllable way, using dimensions, is the indent feature. A tool body is used to deform a target body, and at least one of the bodies must be a solid. By using the indent feature, it can replace other surfacing techniques to create similar features.